Reshade Rtgi 0.36.1

Bright in-game objects like neon signs, fires, or magic spells cast actual, dynamic light onto the surrounding environment. Technical Features and What’s New in 0.36.1

Unlike standard lighting, RTGI calculates how light from primary sources (like the sun or lamps) interacts with the environment, generating natural secondary bounces and soft shadows.

The shader now implements . This tracing method is highly efficient for skipping empty space, ensuring that reflection rays trace "pixel-perfect" paths in real time. Reshade Rtgi 0.36.1

: Reduces the visual "noise" or fizzing artifacts common in moving scenes.

Locate the Shaders and Textures directories inside the zip file. Bright in-game objects like neon signs, fires, or

“Not real ray tracing, but often close enough to make you forget.”

How does this specific version stack up against modern equivalents? This tracing method is highly efficient for skipping

Check the boxes for different depth buffer targets until you see a clear grayscale map of your game world. Fine-Tuning RTGI 0.36.1 for Performance and Visuals